Video Game Sales In May Show Shift To Downloads


Crypto Whales Are Loading Up — Are You?

New research shows the biggest crypto buyers are back. And this time? They could hold for the possibility that Bitcoin will surpass $100,000 in 2024. You don’t want to miss the next massive crypto bull run like we saw in 2020 and 2021. To know exactly what’s going on and what to buy… Get Access To Benzinga’s Best Crypto Research and Investments For Only $1.


Sales of traditional console-based video games were down 17% in May from a year ago, as gamers continue to shift to free-to-play games, mobile offerings and a couple of traditional games had lackluster debuts.

Data on U.S. gaming console/handheld software sales for May came in at $141 million according to data tracked by NPD.

Wedbush's Michael Pachter continues to have Outperform ratings on several game companies, but he noted the industry is changing. The retail sales figure missed his estimate of $150 million.

Some of the decline was driven by tough comparisons. April and May releases last year included "God of War" from Sony Corp. (NYSE:SNE)’s Sony Interactive Entertainment, which set records for sales.

On the other hand, this year’s big release in the month, Bethesda Softworks’ "Rage 2" was “underwhelming,” even though it was among the top sellers, Pachter said.

Pachter is Neutral on Nintendo, but has Outperform ratings on ATVI, EA, Microsoft Inc. (NASDAQ:MSFT), Take-Two and Ubisoft Entmt S/ADR (OTC:UBSFY).

Downloads And Mobile

Industry-wide changes in how gamers get and play their games are starting to affect sales.

“We believe that there was negative pressure on packaged game demand in May 2019 from the aging current-gen console cycle, ongoing digital mix shift, the popularity of free-to-play titles such as Electronic Arts Inc. (NASDAQ:EA)'s "Apex Legends" and Epic Games’ "Fortnite Battle Royale", mobile momentum and potentially a degree of franchise fatigue as well,” Pachter wrote in a note.

Top-Sellers

"Mortal Kombat 11" from AT&T Inc. (NYSE:T)’s Warner Brothers led industry sales by a wide margin at 243,000 units and that bested Pachter’s estimate of 200,000. The game was part of the reason May sales were down month to month, however, because it was released in April and boosted sales on its debut.

Take-Two Interactive Software Inc. (NASDAQ:TTWO)’s "Grand Theft Auto V" and "NBA 2K19" also were strong. Take-Two was one of the few companies to see higher retail sales over a year ago, with a 16% increase over May 2018.

Hardware sales were slightly above Pachter’s modest expectations in May, mostly on the strength of sales for The Switch from Nintendo Ltd/Adr (OTC:NTDOY), which led industry unit sales for a sixth consecutive month.

Activision Blizzard, Inc. (NASDAQ:ATVI) had retail sales down 21% year over year.

EA, doing well with its free-to-play "Apex Legends" game, took a big hit in retail sales, which were down 44% compared to a year ago.

Nintendo retail sales were down 19% year-over-year.

Related Links:

E3: Morgan Stanley's 6 Takeaways

'Candy Crush' Boosts Activision Blizzard, But The Market's Not Playing Along


Crypto Whales Are Loading Up — Are You?

New research shows the biggest crypto buyers are back. And this time? They could hold for the possibility that Bitcoin will surpass $100,000 in 2024. You don’t want to miss the next massive crypto bull run like we saw in 2020 and 2021. To know exactly what’s going on and what to buy… Get Access To Benzinga’s Best Crypto Research and Investments For Only $1.


ENTER TO WIN $500 IN STOCK OR CRYPTO

Enter your email and you'll also get Benzinga's ultimate morning update AND a free $30 gift card and more!

Posted In: Analyst ColorRetail SalesAnalyst RatingsMichael Pachtervideo gamesWedbush