Market Overview

Global Board Games Market Outlook and Forecast 2018-2023: Major Players are Asmodee Editions, Hasbro, Mattel & Ravensburger

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Global Board Games Market Outlook and Forecast 2018-2023: Major Players are Asmodee Editions, Hasbro, Mattel & Ravensburger

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DUBLIN, Aug 7, 2018 /PRNewswire/ --

The "Board Games Market - Global Outlook and Forecast 2018-2023" report has been added to ResearchAndMarkets.com's offering.

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The global board games market size is expected to reach values of over $12 billion by 2023, growing at a CAGR of more than 9% by 2017-2023.

The global board games market is driven by low-end priced games offered by local vendors that add revenue to the market owing to their lower prices. The technological development leads to high-quality products that are better in term of ease of usage, skillsets, and designs in the global market. The market research report provides in-depth market analysis and segmental analysis of the global board games market by product type, theme type, distributional channels, and geography.

The study considers the present scenario of the global board games market and its market dynamics for the period 20182023. It covers a detailed overview of various market growth enablers, restraints, and trends. The study covers both the demand and supply sides of the market. It also profiles and analyzes the leading companies and various other prominent companies operating in the global board games market.

Market Dynamics

Market Growth Enablers

  • Growing Number of Board Game Cafes Worldwide
  • Introduction of Board Games Supported with Mobile Apps
  • Focus on Enhancement of Gaming Experience
  • Increased Focus on Online Strategy
  • YOY Impact of Market Growth Enablers
  • YOY Impact of Market Growth Enablers on Regions

Market Growth Restraints

  • Volatility in Raw Material Prices
  • Increasing Labor Cost and Cost Trade-offs
  • Counterfeit Board Games
  • YOY Impact of Market Growth Restraints
  • YOY Impact of Market Growth Restraints on Regions

Market Opportunities & Trends

  • Internet Shaping End-users' Purchasing Behavior
  • Growing Digitization of Board Games
  • Growing Threat from Other Gaming Platforms
  • YOY Impact of Market Opportunities & Trends
  • YOY Impact of Market Opportunities & Trends on Regions

Major Vendors in the Global Board Games Market

  • Asmodee Editions (Group)
    • Company Overview
    • Asmode ditions (Group) in the Global Board Games Market
    • Major Service Offerings
    • Key Strengths
    • Key Strategies
    • Key Opportunities
  • Hasbro
  • Mattel
  • Ravensburger

Prominent Players in the Global Board Games Market

  • Asmadi Games
    • Overview
  • Bezier Games
  • BoardGameDesign.com
  • Buffalo Games
  • Clementoni
  • CMON
  • The Walt Disney Co.
  • Fremont Die Consumer Products
  • Games Workshop
  • Gibsons Games
  • Goliath
  • The Grey Fox Games
  • IELLO Games
  • Indie Boards and Cards
  • INI
  • International Playthings
  • Kamings Trade
  • Learning Resources
  • Legendary Games
  • Loony Labs
  • Ludo Fact
  • Melissa & Doug
  • Mindware.com
  • North Star Games
  • Orchard Toys
  • Panda GM
  • Paul Lamond Games
  • Playroom Entertainment
  • Pegasus Spiele
  • Piatnik
  • Pressman Toy
  • RoosterFin
  • Reaper Miniatures
  • Rio Grande Games
  • Schmidt Spiele
  • Spin Master
  • Spontaneous Games
  • Surprised Stare Games
  • SunsOut
  • Talicor
  • The Haywire Group
  • The Regency Chess Company
  • ThinkFun
  • TREND Enterprises
  • Ultra PRO International
  • University Games
  • USAopoly
  • Winning Moves Games
  • WizKids
  • Wonder Forge
  • Zobmondo

Market Segmentation by Product Type

  • Tabletop Games
  • Card & Dice Games
  • Collectible Card Games
  • Miniature Games
  • RPG Games

Market Segmentation by Theme Type

  • Strategy & War Games
  • Educational Games
  • Fantasy Games
  • Sport Games
  • Others

Market Segmentation by Distribution Channel

  • Retail
  • Specialty Store
  • Mass Market Players
  • Other Stores
  • Online

Market Segmentation by Geography

  • North America
    • US
    • Canada
  • Europe
    • France
    • UK
    • Germany
  • APAC
    • China
    • Japan
  • Latin America
    • Brazil
  • MEA

Key Topics Covered:

1 Research Methodology

2 Research Objectives

3 Research Process

4 Report Coverage

5 Report Assumptions & Caveats

6 Market at a Glance

7 Introduction

8 Market Dynamics

9 Value Chain Analysis

10 Market Landscape

11 Market By Product Type

12 Market by Theme Type

13 Market by Distribution Channel

14 Market by Geographical Segmentation

15 Europe: Board Games Market

16 North America: Board Games Market

17 APAC: Board Games Market

18 Latin America: Board Games Market

19 MEA: Board Games Market

20 Competitive Landscape

  • Games Workshop
  • WizKids
  • IELLO Games
  • The Grey Fox Games
  • The Walt Disney Co
  • CMON
  • Buffalo Games
  • The Haywire
  • Mattel
  • Asmode Editions
  • Goliath
  • Hasbro
  • Ravensburger
  • Asmadi Games
  • Bezier Games
  • BoardGameDesign.com
  • Clementoni
  • Gibsons Games
  • Fremont Die Consumer Products
  • Indie Boards and Cards
  • INI LLC
  • International Playthings
  • Kamings Trade
  • Learning Resources
  • Legendary Games
  • Loony Labs
  • Ludo Fact
  • Melissa & Doug
  • Mindware.com
  • North Star Games
  • Orchard Toys
  • Panda GM
  • Paul Lamond Games
  • Playroom Entertainment
  • Pegasus Spiele
  • Piatnik
  • Pressman Toy
  • RoosterFin
  • Reaper Miniatures
  • Rio Grande Games
  • Schmidt Spiele
  • Spin Master
  • Spontuneous Games
  • Surprised Stare Games
  • SunsOut
  • Talicor
  • The Regency Chess Company
  • ThinkFun
  • TREND Enterprises
  • Ultra PRO International
  • University Games
  • USAopoly
  • Winning Moves Games
  • Wonder Forge
  • Zobmondo

For more information about this report visit https://www.researchandmarkets.com/research/nc2qgm/global_board?w=5

 

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