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SIGGRAPH 2018 Spotlights Women in Computer Graphics


, the world's leading annual interdisciplinary educational event
showcasing the latest in computer graphics and interactive techniques,
spotlights the numerous women from across all computer graphics and
interactive techniques specialties who will play a significant role
during this year's conference. The 45th SIGGRAPH conference will take
place 12–16 August at the Vancouver Convention Centre.

This press release features multimedia. View the full release here:

photo by John Fujii © 2017 ACM SIGGRAPH

photo by John Fujii © 2017 ACM SIGGRAPH

"In this day and age, as the voices of women continue to be elevated to
new heights and their contributions to all forms of business, art,
technology, and beyond are more important than ever, we are beyond
thrilled to be able to add to that conversation and shine a light on the
amazing work that women do for our industry," said SIGGRAPH 2018
Conference Chair Roy C. Anthony. "Among our presenter ranks are women
who play a huge role in their respective fields and deserve every ounce
of praise they receive. Furthermore, seven of our 2018 committee chairs,
as well as our 2019 and 2020 conference chairs — Mikki Rose and Kristy
Pron — are also women."

Some of the many women who will showcase work at SIGGRAPH 2018 include:

Anthony adds, "Our theme this year is ‘Generations,' and so many of the
fantastic women who will participate in Vancouver are literally standing
at the forefront of the ‘next generation' of advancements across every
area of this industry."

"It's a fact that the fields of computer graphics and interactive
techniques have been, and are still predominantly, dominated by men;
however, SIGGRAPH as a conference has long striven to give a voice to
the women who are part of these fields. This can be seen, for instance,
in early editions of SIGGRAPH from 20 or 30 years ago, where conference
leadership roles were held by female professionals," said ACM
SIGGRAPH International Resources Committee
Chair Diana Arellano. "In
more recent years, there has been a growing awareness of the importance
and the need for including more and more women, as well as more
minorities, both in the conference and in the fields themselves."

Continues Arellano, "This has crystallized in events like the
International Resources Committee's annual ‘Women
in CG
' session, various lunches and networking events for women
organized by big companies like ILM, and even women mentoring
initiatives, which are currently in their early stages. All of this is
sure to have positive results as new role models emerge, new
perspectives and ideas are brought to the table, and controversial
topics are addressed and solved. This will lead to a more diverse field
in which the final goal is to do great research and create amazing
technology. My hope is that the implicit bias, represented in phrases
like ‘women are' or ‘women cannot do,' eventually disappears, and that
younger generations won't have the need to fight for equal rights within
this or any other industry."

In addition to the many women speaking and participating in the SIGGRAPH
conference, the Women in Animation (WIA) Vancouver chapter will present
a Women
in Animation Vancouver Summit
, in partnership with Spark CG Society
and supported by Emily Carr University of Art & Design, on 11 August.
The co-located event is free to attend and will feature panels,
presentations, TED-style talks, and various discussions with leading
speakers such as:

  • Prem Gill, CEO, Creative BC
  • Anja Haman, Principal Program Manager, Microsoft
  • Sue Rowe, VFX Supervisor, Sony Pictures Imageworks
  • Nadine Blackburn, Head of Inclusion, Diversity, and Corporate Social
    Responsibility, Electronic Arts
  • Ann Marie Fleming, independent filmmaker, writer, and director
  • Michelle Grady, SVP of Production, Sony Pictures Imageworks, and
    Executive Committee Member, WIA Vancouver
  • Michelle Eisenreich, Senior VFX Producer, DNEG
  • Sharon Taylor, COO, Animal Logic, and Executive Committee Member, WIA

"We are excited to present the Women in Animation Vancouver Summit in
conjunction with SIGGRAPH 2018. Organizations like WIA and SIGGRAPH
bring together our deeply interconnected industries — from animation to
games, VR/AR, and VFX — to look at what the inspiring possibilities are
for the future. We know that by embracing diversity and inclusion,
progress and innovation accelerates. These are core beliefs that WIA
drives globally, and we know SIGGRAPH shares and supports these
beliefs," said Molly Mason-Boulé, Women in Animation (WIA) Chair of
Interactive and of WIA Vancouver.

To register for the SIGGRAPH 2018 conference, visit


the Association for Computing Machinery, is the world's largest
educational and scientific computing society, uniting educators,
researchers, and professionals to inspire dialogue, share resources, and
address the field's challenges. ACM
 is a special interest group within ACM that serves as an
interdisciplinary community for members in research, technology, and
applications in computer graphics and interactive techniques. SIGGRAPH
is the world's leading annual interdisciplinary educational experience
showcasing the latest in computer graphics and interactive techniques. SIGGRAPH
, marking the 45th annual conference hosted by ACM SIGGRAPH,
will take place from 12–16 August at the Vancouver Convention Centre in
Vancouver, B.C.

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