Worldwide Video Streaming Market Industry is Expected to Reach USD 842.93 Billion by 2027 at a CAGR of 12.0% from 2021


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Pune, India, Nov. 12, 2021 (GLOBE NEWSWIRE) -- The global video streaming market share,  size is likely to hit USD 842.93 billion by 2027, exhibiting a CAGR of 12.0% during the forecast timescale. Video streaming is a form of media streaming in which a video file is streamed to a remote user with the help of the internet. Enhancing internet connectivity and increasing population are majorly driving the market growth. Fortune Business Insights™ has presented this information in an upcoming report titled, "Video Streaming Market Size, 2020-2027". The market size stood at USD 342.44 billion in 2019.

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The report divulges several factors contributing to the video streaming market growth. For instance, a study by Cisco Systems Inc. witnessed an increase of over 47% in live streaming in 2018.

Report Coverage-

The Video Streaming Market report offers an exhaustive evaluation of the key market players and their growth strategies. The report studies the political, social, economic, technological, and environmental factors promoting the market's growth in several regions. The report contains an in-depth analysis of the different factors driving, restraining, and creating opportunities in the market. The report incorporates Porters' five Forces Analysis for a precise prediction. The report also highlights the effects of COVID-19 on the market.

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Segmentation-

Based on components, the market trifurcates into content delivery services, software, and hardware. On the basis of streaming type, the market bifurcates into on-demand video streaming and live video streaming. On the basis of the streaming model, the market segments into subscription-based, advertisement-based, and transactional-based/rental. On the basis of deployment, the market divides into cloud and on-premise. Based on end-user, the market fragments into residential and commercial. Geographically, the market is classified into North America, Europe, Asia Pacific, Latin America, and the Middle East & Africa.

Drivers & Restraints-

Mushrooming Utilization of Live Video Streaming by Various Businesses to Augment Growth

Various businesses are experiencing the importance of live video streaming and the advantages associated with it. During the pandemic, the market has witnessed an uptick due to the growing adoption of live streaming for one or the other purposes. For instance, schools and colleges have shifted to online teaching methods for effectively imparting knowledge to students. The increasing population and the growing fondness for online streaming platforms are also expected to accelerate the Video Streaming Market Growth in the upcoming years.

The increasing popularity of over-the-top (OTT) streaming platforms have created an unparalleled demand for live video streaming content. The growing user base of OTT services like Hulu, Netflix, Disney+, etc., due to flexible pricing and abundant video content is likely to spur market growth. New OTT platform launches by prominent broadcasting networks are also expected to augment market growth. Additionally, the ability to stream live content on mobile devices through these platforms is likely to fuel market growth.

However, the bandwidth crunch and latency problems encountered during the streaming of videos with high graphics are likely to act as a restrainting factor to the market growth.

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largest players in the video streaming market are:

  • Akamai Technologies (Massachusetts, U.S.)
  • Amazon.com Inc. (Washington, U.S.)
  • Apple Inc. (California, U.S.)
  • AT&T Inc. (Texas, U.S.)
  • Brightcove Inc. (Massachusetts, U.S.)
  • Cisco Systems Inc. (California, U.S.)
  • Google LLC (California, U.S.)
  • IBM Corporation, (New York, U.S.)
  • iQIYI (Beijing, China)
  • Kaltura Inc. (New York, U.S.)
  • Netflix Inc. (California, U.S.)
  • Roku Inc. (California, U.S.)
  • Tencent (Shenzhen, China)
  • Walt Disney Company (California, U.S.)
  • Wowza Media Systems LLC (Colorado, U.S.)

Video Streaming Market Share Report Scope and segmentation:

Report Coverage Details
Forecast Period 2020 to 2027
Forecast Period 2020 to 2027 CAGR 12.0%
2027 Value Projection USD 842.93 Billion
Base Year 2019
Market Size in 2019 USD 342.44 Billion
Historical Data for 2016 to 2018
No. of Pages 180
Segments covered Component; Streaming type; Streaming Model; Deployment; and End User
Growth Drivers Partnerships and Product Development to Augment Growth
Mushrooming Utilization of Live Video Streaming by Various Businesses to Augment Growth
 

Pitfalls & Challenges
Bandwidth Limitation and Latency Issues Prevent Viewers from Experiencing Seamless Video Streaming, thereby Hampering Market


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Competitive Landscape-

Partnerships and Product Development to Augment Growth


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The dynamic consumer preferences are constantly shaping the streaming market. This has compelled the major players to envisage stringent strategies for growth. The key players are focusing on various growth strategies like product development, strategic collaborations, content monetization, etc. These players are also incorporating new payment methods to expand their consumer base. For instance, Netflix In. and Samsung Group announced a partnership in February 2020 to provide live streaming of content exclusively for the Galaxy smartphones users in South Korea.

Industry Developments-

  • May 2020: Amazon Web Services Inc. introduced a small hardware device named Elemental Link for seamless connection of live video resources.
  • June 2019: Tencent expands its streaming services beyond China, with Tencent Video Service launch in Thailand.

Some of the Key Questions Answered in this Report:

  • Detailed Overview of video streaming industry market share will help deliver clients and businesses making strategies.
  • Influencing factors that are thriving demand and latest trends running in the market.
  • video streaming industry growth forecast for global market split into segments like region, product, applications, end-user, technology, etc.
  • What trends, challenges and barriers will impact the development and sizing of the Global video streaming services market share?
  • SWOT Analysis of each defined key player along with its profile and Porter's five forces analysis to complement the same.
  • What is the on demand video streaming market industry growth momentum or market carries during the forecast period?
  • Which region may tap the highest market share in the coming era?
  • Which application/end-user category or Product Type may seek incremental growth prospects?
  • What focused approach and constraints are holding the video streaming services market share demand?

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Table Of Content:

  • Introduction
    • Definition, By Segment
    • Research Approach
    • Sources
  • Executive Summary
  • Market Dynamics
    • Drivers, Restraints, and Opportunities
    • Emerging Trends
  • Key Insights
    • Macro and Micro Economic Indicators
    • Impact of COVID-19
      • Short-term Impact
      • Long-term Impact
    • Key Industry Developments – In Response to the COVID-19 Impact
    • Consolidated SWOT Analysis of Key Players
    • Porter's Five Force Analysis
  • Global Video Streaming Industry Market Analysis, Insights and Forecast, 2016-2027
    • Key Findings / Summary
    • Market Size Estimates and Forecasts
      • By Component (Value)
        • Hardware
          • Gaming Console
          • Media Streamers
            • Streaming Box
            • Streaming Sticks
          • Encoder
        • Software
          • Transcoding and Processing
          • Video Delivery and Distribution
          • Video Management
          • Others
        • Content Delivery Services
          • Pay TV
          • Internet Protocol TV (IPTV)
          • Over-the-Top (OTT)
      • By Streaming Type (Value)
        • Live Video Streaming
        • On Demand Video Streaming
      • By Streaming Model (Value)
        • Advertisement-Based
        • Subscription-Based
        • Transactional-Based
      • By Deployment (Value)
        • On-Premise
        • Cloud
      • By End-User (Value)
        • Commercial
        • Residential
      • By Region (Value)
        • North America
        • Europe
        • Asia Pacific
        • Middle East and Africa
        • Latin America
  • North America Video Streaming Industry Market Analysis, Insights and Forecast, 2016-2027
    • Key Findings / Summary
    • Market Size Estimates and Forecasts
      • By Component (Value)
        • Hardware
          • Gaming Console
          • Media Streamers
            • Streaming Box
            • Streaming Sticks
          • Encoder
        • Software
          • Transcoding and Processing
          • Video Delivery and Distribution
          • Video Management
          • Others
        • Content Delivery Services
          • Pay TV
          • Internet Protocol TV (IPTV)
          • Over-the-Top (OTT)
      • By Streaming Type (Value)
        • Live Video Streaming
        • On Demand Video Streaming
      • By Streaming Model (Value)
        • Advertisement-Based
        • Subscription-Based
        • Transactional-Based
      • By Deployment (Value)
        • On-Premise
        • Cloud
      • By End-User (Value)
        • Commercial
        • Residential
      • By Country (Value)
        • The U.S.
        • Canada 

TOC Continued...!

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Have a Look at Related Research Insights:

Streaming Media Devices Market Size, Share & Industry Analysis, By Type (Gaming Consoles, and Media Streamers), By Resolution (HD, HDR and 4K), By Application (Audio, Video, and Others), By End-Use (Commercial, and Residential), and Regional Forecast, 2019-2026

B2C Streaming Video Platform market size, share & industry analysis, By Device/Viewing Platform (Mobile, PC/laptops, Others), By Monetization Model (Subscription video-on-demand (SVOD)), Advertising-based video on demand (AVOD)), By Delivery Platform (Mainstream Platforms, Integrated Platforms, Professional Platforms), By Application (Network Education, Shopping or Marketing, Entertainment), By End-user and regional forecast 2021-2028

Video Live Streaming Solutions Market Size, Share and Global By Deployment Type (Cloud based & On-premise), By Solutions (Editing and Transcoding, Delivery and Distribution, others), By Industry Vertical (Education, Government, Gaming and others) and Geography Forecast till 2021-2028

Cloud Gaming Market Size, Share & COVID-19 Impact Analysis, By Device (Smartphone, Laptop/Tablets, Personal Computer, Smart TV, and Consoles), By Streaming Type (Video Streaming, and File streaming), By End-User (Casual Gamers, Avid Gamers, and Hardcore Gamers), and Regional Forecast, 2021-2028

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